Noware

= The Little Town of Noware =

Description
Noware is a small town in the Realm of Ehv`ree W`hare. It's an open town with poorly built wooden towers as sentry lookouts for barbarian raids, wolves and dragons, and a few walls of spikes of wood here and there to help prevent said raids. In the center of the town is a large straight-through dirt road known as the Mayn Road, along which the merchants have set up dinky little shops and stands for their market. Surrounding this dirt road and market area are the homes of those who live in Noware. Beyond the huts and cabins there is withered farmland, anorexic ranch lands, and the surrounding Wuds. Placed randomly throughout Noware and along the outskirts where the land is barren, large kilns and clay quarries pull up moist earth and forge it into goods for firing then use and sale.

Economy
The economy of Noware is very, very poor. They rely on services, wares and produce from each other rather than coins as currency. A newcomer with gold koynz in their pocket would be severly disappointed because Noware deals with silver and copper at most. No one has any idea why extactly Noware is so poor, but many suspect it has to do with too much export of goods to Sumwher and not enough payment in return.

Besides being known for being so poor, Noware is known for their beautiful works of clay and mass manufacturing of pots, bowls, mugs and buttons.

Security
With Noware being so poor, they're dire to protect themselves from raiders who seek to take what little they have. Civilians of Noware hire outsiders for help at times, but also take shifts among themselves to man the sentry towers and look out for one another. They have no guards, but they do have bells strewn up near the few existing towers so an alarm can sound. This way civilians can either arm themselves and fight, or barricade themselves away.